1.
Which civ has the most trickle cards/abilities?
Correct Answer
A. India
Explanation
India = 4 (Sumptuary Laws, Foreign Logging, Distributism, and Grazing)
France = 2 Colbertism/Distributism
Portuguese = None
Russians = Distributism/Capitalism
2.
Which civilization has the best skirmishers(attack/hps) when fully upgraded?
Correct Answer
C. Germans
Explanation
The Germans have the best skirmishers when fully upgraded because they have access to the Doppelsoldner unit, which has high attack and hit points. Additionally, the Germans have unique technologies and cards that further enhance the strength of their skirmishers, making them a formidable force on the battlefield.
3.
Which unit has the best siege when fully upgraded? (Sioux Firepit x20)
Correct Answer
A. Dog Soldier (Sioux)
Explanation
The Dog Soldier (Sioux) has the best siege when fully upgraded. This unit is specifically designed for siege warfare and has superior attack power against buildings and defensive structures. With the additional boost from the Sioux Firepit x20, the Dog Soldier becomes even more formidable in siege situations. The Samurai (Japanese), Cuir (French), and Doppelsoldner (Germans) may have their own strengths, but when it comes to siege capabilities, the Dog Soldier reigns supreme.
4.
Which unit is the most spammable?
( Consider civ economic structure )
Correct Answer
B. Iroquois Aenna
Explanation
Iroquois prime res is food and Aennas only cost 100 food each.
5.
Which villager is the best at gathering wood?
Correct Answer
B. Settler Wagon (no Upgrades)
Explanation
CDB = 0.9 wps
SW = 1.0 wps
Settler = 0.95 wps
Penis = alot of splinters
6.
Portuguese:
Which is more viable against Dutch?
Correct Answer
A. 5 Huss Semi FF
Explanation
5 Hussar Semi is the best option to counter the Dutch, the hussars are a good counter to skirmishers if they FF or go for a colonial agenda. Additionally they also help if the Dutch go for early cannons in Fortress you can also combine the 5 huss semi into a strong fortress age cav mass or add some Cassadors to kill Ruyters/Pikes and to snipe vills
7.
Ottomans:
What is the best unit combo for age2 aginsnt the following civs:
Sioux
Dutch
British
Chinese
German
Correct Answer
C. Jan Abus
Explanation
The best unit combo for age 2 against the listed civilizations (Sioux, Dutch, British, Chinese, and German) is Jan Abus. This combination of units, consisting of Janissaries and Abus Guns, is effective in countering a variety of enemy units. The Janissaries provide strong ranged firepower, while the Abus Guns offer additional ranged damage and bonus against heavy infantry. This combo is versatile and can handle different unit compositions that these civilizations may have.
8.
British: As British you scout a French player having 6 vills on wood at 3:30 mins. What's your response?
Correct Answer
A. Keep vills on wood and begin longbow huss
Explanation
The correct answer is to keep villagers on wood and begin producing longbow hussars. This response is appropriate because the player has scouted a French opponent who has 6 villagers gathering wood. By keeping villagers on wood, the player can continue to gather resources efficiently. Additionally, producing longbow hussars can be a strong counter against the French player's strategy, as longbow hussars have a good range and can deal significant damage to infantry units like musketeers.
9.
German: What is the best card to send first in colonial if you're starting with rax?
Correct Answer
A. 3 Settler Wagons
3 Settler Wagons + 2 Ulhans
Explanation
No real debate here, for single rax army as Germans the best bet is go 3SW for a nice eco boost and then start the 700 wood into eventual dual rax.
10.
France: Which combination wins in cost effectiveness?
Correct Answer
A. Musk Huss
Explanation
The combination of Musketeers and Hussars is the most cost-effective option. Musketeers are ranged units that deal high damage from a distance, while Hussars are fast cavalry units that can quickly close in on enemies. This combination allows for a versatile and balanced attack strategy, with the Musketeers providing cover fire while the Hussars engage in close combat. The Xbow Huss and Xbow Pike combinations may have their own strengths, but the Musk Huss combination offers a better balance of firepower and mobility.
11.
Spain: What is the best way to defend against French dual rax pressure in colonial?
Correct Answer
B. Dual Rax in Colonial
Explanation
The best way to defend against French dual rax pressure in colonial is by opting for the "Dual Rax in Colonial" strategy. This strategy involves building two barracks in the colonial age to produce musketeers and counter the French army effectively. By having a strong military presence early on, you can defend against the pressure exerted by the French and maintain control over the game. This strategy allows for a balanced and efficient defense against the French dual rax pressure.
12.
Dutch: Supposing that you've had to do some fighting in colonial (Say British Musk or French Dual Rax) what is the best time to be looking to age to fortress and with what?
Correct Answer
C. 15 Skirms 8 pikes 3 huss 3 Banks at 8:30
Explanation
Sometimes its better till later with Dutch, sometimes you can just sit in your base making skirms without fear of them becoming outdated :) but of course this a general rule and you should always adapt in games.
13.
Sioux: Considering they have effective units for everything age2 what is the main reason why a Sioux would Fortress
Correct Answer
B. Rifle Riders
Explanation
On the whole RR are the best Sioux unit in Fortress, they rape cav, HI and artillery although Wakinas and Tashunke are good RR takes prio purely cause of their extreme versatility and brilliant ROF
14.
Aztec: What is the best start against Russia?
Correct Answer
B. Coyote
Explanation
Coyotes are probably the best against Russia cause they can take alot of dmg v Musks in melee and they rape strelets and are decent raiders. add some Maces and Russians will do a little crap
15.
Japan: You're playing against France, you expected a dual rax xbow rush. You have 10 yumi. 5 Enemy musks are sieging 1 shrine on 1 side of the map, another 5 musks are sieging on the other side of the map. Your first card was heavenly kami. Give the 2 possible ways to continue this game.
Correct Answer(s)
B. 5 to 1 and 5 to other
C. 10 to 1
Explanation
The correct answer suggests that the player should send 5 yumi to defend one shrine and another 5 yumi to defend the other shrine, while also sending the remaining 10 yumi to defend one shrine. This strategy allows for a balanced defense against the enemy musks sieging both shrines, ensuring that both shrines are protected adequately.
16.
Russians: What is Russia's best age2 anti cav?
Correct Answer
B. Musketeer
Explanation
The best Age 2 anti-cavalry unit for Russia is the Musketeer. Musketeers are effective against cavalry due to their ranged attack and high damage output. They can quickly eliminate enemy cavalry units from a distance, preventing them from causing significant damage to Russian infantry or buildings. Additionally, Musketeers can be mass-produced in large numbers, making them a reliable and cost-effective choice for countering cavalry threats in Age 2.
17.
China: What should be your 1st card against Dutch? (Fortress Card)
(You've aged with:
Age1-2 Porecelain Tower
Age2-3 Confucian Academy)
Correct Answer
B. 10 Arq
Explanation
In this scenario, the correct answer is to choose the 10 Arq card as your first card against the Dutch. This is because the Dutch civilization relies heavily on their powerful economic bonuses, particularly their ability to generate coin. By sending the 10 Arq card, you can quickly train a group of powerful and versatile archers that can easily counter the Dutch's infantry units and put pressure on their economy. This can disrupt their game plan and give you an advantage in the early stages of the game.
18.
India: What do you do when playing against Iroquois?
Correct Answer
B. Outboom and Pressure but prevent Fortress age up
Explanation
When playing against Iroquois in India, the strategy is to outboom the opponent by focusing on economic growth and putting pressure on them. It is important to prevent the Iroquois player from advancing to the Fortress Age, as they have strong units and abilities in that age. Additionally, spamming Sowars with Desert Terror can be an effective tactic to counter the Iroquois units. Another option is to go for a Fast Fortress strategy, which involves quickly advancing to the Fortress Age to gain access to more powerful units and technologies.
19.
Iroquois: What is the best card to send in Colonial when playing v Dutch? (Providing he doesn't age)
Correct Answer
D. 5 Villagers
Explanation
In Colonial age, when playing against the Dutch, sending 5 Villagers is the best card to send as the Iroquois. This is because the Dutch have a unique feature where they can generate coin from their banks, and sending 5 Villagers allows the Iroquois player to gather resources more efficiently and quickly. This can give the Iroquois player an advantage in terms of economy and resource management, allowing them to better compete against the Dutch player.
20.
Who is the best at AoE3 at NofW (rush)
(base on PR/games played on all age3 versions)
Correct Answer(s)
A. Ed's Dutch
B. Blair's British
C. Will's Spain
D. Richard's Sioux
E. Oh la la Fabio
Explanation
This question is asking for the best player at Age of Empires 3 (AoE3) in the NofW (rush) game mode, based on their PR (player rating) and number of games played on all versions of Age of Empires 3. The correct answer includes multiple players: Ed's Dutch, Blair's British, Will's Spain, Richard's Sioux, and Oh la la Fabio. These players have likely demonstrated exceptional skill and success in the NofW rush game mode, earning high PR and playing a significant number of games across all versions of Age of Empires 3.