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Check out this digital media design test and evaluate your knowledge for the same. The quiz consists of 40 questions related to digital media and the information contained in it. Digital media design combines the characteristics of art, communication, and digital media. If you want to pursue your career in this domain, then take up the quiz below and see how well do you know about digital media and design. Shall we begin it now? Good luck, buddy!
Questions and Answers
1.
What is multimedia?
A.
Multimedia is the presentation of information using images.
B.
Multimedia is the presentation of information using a variety of forms.
C.
Multimedia is the presentation of information in only one form.
D.
Multimedia is the presentation of information through the media.
Correct Answer
B. Multimedia is the presentation of information using a variety of forms.
Explanation Multimedia refers to the use of multiple forms of media, such as text, images, audio, video, and animation, to present information. It involves combining different types of media to create a more engaging and interactive experience for the audience. The correct answer states that multimedia is the presentation of information using a variety of forms, which accurately describes the concept.
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2.
What six elements can be combined to create multimedia?
A.
Colour, hypertext, images, music, voiceover and video
B.
Audio, hypertext, images, colour, music and animation
C.
Text, links, animation, video, sound effects and music
D.
Audio, images, animation, hypertext, text and video
Correct Answer
D. Audio, images, animation, hypertext, text and video
Explanation The correct answer is audio, images, animation, hypertext, text, and video. These six elements can be combined to create multimedia. Audio allows for the inclusion of sound effects or voiceovers. Images provide visual content. Animation adds movement and dynamic elements. Hypertext allows for interactive links and navigation. Text can be used for captions, descriptions, or other textual content. Video combines moving images and audio to create a complete audiovisual experience. Together, these elements create a rich and engaging multimedia presentation.
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3.
Interactive multimedia allows the viewer of the multimedia presentation to control what and what sequence the elements of multimedia are delivered.
A.
True
B.
False
Correct Answer
A. True
Explanation Interactive multimedia refers to a multimedia presentation that allows the viewer to have control over the content and its delivery. This means that the viewer can choose what elements of multimedia they want to access and in what sequence they want to view them. This level of interactivity enhances the user experience and allows them to engage with the presentation in a personalized way. Therefore, the statement that interactive multimedia allows the viewer to control the elements and sequence of delivery is true.
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4.
How can multimedia be displayed?
A.
Magazines, television and books
B.
Computers, T.V's and Websites
C.
Magazines, newspapers and books
D.
Computers, newspapers and Websites
Correct Answer
B. Computers, T.V's and Websites
Explanation Multimedia can be displayed through computers, T.V's, and websites. Computers are capable of playing various multimedia formats such as videos, audio, and images. T.V's also have the ability to display multimedia content through cable or satellite connections. Websites can incorporate multimedia elements like videos, audio clips, and images to enhance the user experience. Therefore, these three options provide platforms where multimedia can be displayed effectively.
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5.
__________________ is an element of multimedia that uses symbols, numbers and letters to display information.
A.
Animation
B.
Audio
C.
Text
D.
Video
Correct Answer
C. Text
Explanation Text is an element of multimedia that uses symbols, numbers, and letters to display information. It is a form of communication that allows for the representation of ideas and concepts through written or printed words. In multimedia, text can be used in various ways such as titles, captions, subtitles, and body content to convey information and enhance the overall user experience. It is an essential component that complements other multimedia elements like animation, audio, and video to create a comprehensive and engaging multimedia presentation.
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6.
______________ is a navigation link from one website page to another.
A.
Hypertext
B.
Text
C.
A homepage
D.
A button
Correct Answer
A. Hypertext
Explanation Hypertext is a navigation link from one website page to another. It allows users to click on specific words or phrases within a webpage, which then directs them to another page with related information. This feature is commonly used to create a seamless browsing experience and provide easy access to different sections or topics on a website.
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7.
Copyright is the exclusive legal right to use, copy, publish, sell or distribute someone else's creative work such as a photograph, music or artwork.
A.
True
B.
False
Correct Answer
A. True
Explanation If you want to use, copy, publish, sell or distribute something that was created by someone else for instance an artist or musician, you need to get the creators permission first otherwise you would be breaking copyright law.
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8.
A digital camera, computer monitor, microphone, keyboard and headphones are all examples of
A.
Software
B.
Hardware
C.
Multimedia
D.
Presentation tools
Correct Answer
B. Hardware
Explanation The given options include software, hardware, multimedia, and presentation tools. Out of these, a digital camera, computer monitor, microphone, keyboard, and headphones are physical devices that can be touched and operated, making them examples of hardware. Software refers to the programs and applications that run on hardware, while multimedia refers to the combination of different forms of media like text, audio, video, etc. Presentation tools are software or hardware used for creating and delivering presentations. Therefore, the correct answer is hardware.
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9.
Stop motion is a type of ____________ that uses still images.
A.
Video
B.
Software
C.
Animation
D.
Website
Correct Answer
C. Animation
Explanation Stop motion is a type of animation that uses still images. In stop motion, a series of photographs are taken with small changes made to the scene between each shot. When these images are played back in rapid succession, it creates the illusion of movement. This technique is commonly used in films, commercials, and television shows to bring inanimate objects to life.
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10.
IMovie, iWeb and Adobe Photoshop are types of _____________.
A.
Hardware
B.
Software
C.
Operating systems
D.
Multimedia
Correct Answer
B. Software
Explanation iMovie, iWeb, and Adobe Photoshop are all examples of software. Software refers to the programs and applications that run on a computer or electronic device. These specific examples are all applications used for multimedia purposes, such as video editing (iMovie), web design (iWeb), and image editing (Adobe Photoshop). Therefore, the correct answer is software.
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11.
A storyboard is a type of book.
A.
True
B.
False
Correct Answer
B. False
Explanation A storyboard is in fact a sequence of drawings, typically with some description and/or directions and dialogue, representing the navigation and pages planned for a website or the shots planned for a movie or television production.
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12.
Voiceover, music and sound effects are all types of ___________ that can be included in a multimedia presentation.
A.
Video
B.
Animation
C.
Audio
D.
Multimedia
Correct Answer
C. Audio
Explanation Voiceover, music, and sound effects are all examples of audio elements that can be incorporated into a multimedia presentation. These elements enhance the overall experience for the audience by providing auditory stimulation and complementing the visual content. Audio elements play a crucial role in creating a dynamic and engaging multimedia presentation.
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13.
Authoring software is software that allows you to __________ and __________ multimedia.
A.
Create, edit
B.
Edit, delete
C.
Copy, view
D.
Copy, delete
Correct Answer
A. Create, edit
Explanation Authoring software is a type of software that enables users to create and edit multimedia content. It provides tools and features that allow users to generate and modify various forms of multimedia, such as text, images, audio, and video. This software is commonly used in the development of interactive presentations, e-learning courses, websites, and other multimedia projects.
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14.
USB's, hard disks and optical disks allow you to ___________ data
A.
Store
B.
Create
C.
Change
D.
Edit
Correct Answer
A. Store
Explanation USB's, hard disks, and optical disks are all storage devices that allow you to save or store data. They provide a means to store digital information and files, such as documents, photos, videos, and software. Therefore, the correct answer is "Store".
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15.
Input devices are devices that allow you to enter information into a computer.
A.
True
B.
False
Correct Answer
A. True
Explanation Input devices are indeed devices that enable users to input information into a computer. These devices include keyboards, mice, scanners, and microphones, among others. They are essential for users to interact with and provide data to a computer system.
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16.
Output devices are devices that present data from a computer to a user.
A.
True
B.
False
Correct Answer
A. True
Explanation Output devices are devices that present data from a computer to a user. This means that they allow the user to see or hear the information produced by the computer. Examples of output devices include monitors, printers, speakers, and headphones. These devices are essential for communicating the results of computer processing to the user, making the statement "Output devices are devices that present data from a computer to a user" true.
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17.
A simulation of movement created by displaying a series of pictures or frames is known as a(n) ______________.
A.
Image
B.
Graphic
C.
Video
D.
Animation
Correct Answer
D. Animation
Explanation Animation is the correct answer because it refers to a simulation of movement created by displaying a series of pictures or frames. It involves the sequential display of images to create the illusion of motion.
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18.
A USB is an example of an input device
A.
True
B.
False
Correct Answer
B. False
Explanation Although a USB can put information into a computer, it is referred to as a storage device
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19.
A plasma screen is an example of an output device
A.
True
B.
False
Correct Answer
A. True
Explanation A plasma screen is indeed an example of an output device. Output devices are used to display information from a computer or electronic device to the user. A plasma screen is a type of display technology that uses small cells containing electrically charged ionized gases to create images. These screens are commonly used in televisions, computer monitors, and digital signage, where they serve the purpose of visually presenting information or media to the viewer. Therefore, the statement "A plasma screen is an example of an output device" is true.
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20.
Multimedia is mainly created for
A.
Teaching and learning
B.
Entertainment
C.
Advertising
D.
All of the above
Correct Answer
D. All of the above
Explanation Multimedia is created for various purposes, including teaching and learning, entertainment, and advertising. It is a versatile medium that can effectively convey information and engage users in different contexts. In educational settings, multimedia can enhance the learning experience by presenting information in a more interactive and engaging manner. In the entertainment industry, multimedia is used to entertain and captivate audiences through movies, music, games, and other forms of media. Additionally, multimedia is extensively used in advertising to create visually appealing and persuasive content. Therefore, the correct answer is "All of the above."
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21.
A data projector is an example of an input device
A.
True
B.
False
Correct Answer
B. False
Explanation A data projector is not an example of an input device because it is used to display information from a computer or other device onto a larger screen or surface. It does not take in any data or information from the user or other devices. Instead, it receives input from a computer or other device and projects the output onto a larger display. Therefore, the statement is false.
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22.
Primary storage devices are also known as
A.
Internal memory
B.
External memory
C.
Auxiliary storage
D.
Offline storage
Correct Answer
A. Internal memory
Explanation Primary storage devices, also known as internal memory, are the components of a computer system that directly interact with the CPU. They provide fast and temporary storage for data and instructions that are actively being used by the computer. Examples of primary storage devices include RAM (Random Access Memory) and cache memory. These devices are directly connected to the CPU and have faster access times compared to other storage devices like external memory, auxiliary storage, or offline storage. Therefore, the correct answer is internal memory.
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23.
Secondary storage devices are also known as
A.
Internal memory
B.
Main memory
C.
Auxiliary Storage
D.
Offline Storage
Correct Answer
C. Auxiliary Storage
Explanation Secondary storage devices, such as hard drives, CDs, and flash drives, are referred to as auxiliary storage. This is because they provide additional storage capacity beyond the primary or main memory of a computer system. While internal memory and main memory refer to the primary storage within a computer, auxiliary storage devices are used for long-term storage of data and programs that are not currently being actively used. Offline storage, on the other hand, typically refers to storage media that is not currently connected or accessible to the computer system.
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24.
Primary storage devices hold memory for the shortest periods of time
A.
True
B.
False
Correct Answer
A. True
Explanation Primary storage devices, such as RAM (Random Access Memory), hold memory for the shortest periods of time. This is because primary storage is volatile, meaning that the data stored in it is lost when the power is turned off or during a system restart. In contrast, secondary storage devices like hard drives and solid-state drives retain data even when the power is off. Therefore, the statement "Primary storage devices hold memory for the shortest periods of time" is true.
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25.
Secondary storage devices hold information until it is deleted or overwritten
A.
True
B.
False
Correct Answer
A. True
Explanation Secondary storage devices, such as hard drives, solid-state drives, and external storage devices, are designed to store data for long-term use. Unlike primary storage (RAM), which is volatile and loses its data when power is turned off, secondary storage retains information even when power is disconnected. This means that data stored on secondary storage devices will remain intact until it is intentionally deleted or overwritten by the user. Therefore, the statement that secondary storage devices hold information until it is deleted or overwritten is true.
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26.
Storage devices that can be removed from a computer are referred to as
A.
Internal memory
B.
External memory
C.
Auxiliary storage
D.
Offline storage
Correct Answer
D. Offline storage
Explanation Offline storage refers to storage devices that can be detached or removed from a computer system. These devices are typically used for long-term data storage and are not directly accessible by the computer when they are disconnected. Examples of offline storage devices include external hard drives, USB flash drives, CDs, DVDs, and magnetic tapes. These devices provide a portable and convenient way to store and transport data, allowing users to access their files even when they are not connected to the computer.
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27.
An external hard drive is an example of primary storage
A.
True
B.
False
Correct Answer
B. False
Explanation An external hard drive is not an example of primary storage because primary storage refers to the internal memory of a computer system, such as RAM or cache memory, where data is temporarily stored for immediate access by the CPU. On the other hand, an external hard drive is a type of secondary storage device that is used for long-term storage of data and is typically connected to a computer system via USB or other interfaces.
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28.
System software provides the basic non-task-specific functions of a computer meanwhile application software is used by users to accomplish specific tasks
A.
True
B.
False
Correct Answer
A. True
Explanation System software refers to the programs that manage and control the hardware and provide a platform for running application software. It includes operating systems, device drivers, and utility programs. On the other hand, application software is designed for users to perform specific tasks such as word processing, spreadsheet management, or graphic design. Therefore, the given statement is true as system software focuses on the overall functioning of the computer, while application software is used by users for specific purposes.
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29.
IMovie, iPhoto and iWeb are examples of system software
A.
True
B.
False
Correct Answer
B. False
Explanation iMovie, iPhoto, and iWeb are actually examples of application software, not system software. System software refers to the operating system and other low-level programs that manage and control the computer's hardware and software resources. Application software, on the other hand, is designed for specific tasks or applications, such as editing videos (iMovie), managing photos (iPhoto), and creating websites (iWeb).
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30.
A worm's eye view camera angle refers to a camera shot taken
A.
At eye-level
B.
Looking up from ground level
C.
Tilted looking up towards a subject
D.
With the camera slightly tilted to the side
Correct Answer
B. Looking up from ground level
Explanation A worm's eye view camera angle refers to a camera shot taken from ground level, looking up. This perspective gives the viewer the impression of looking at the subject from a low position, as if they were a worm on the ground. This angle is often used to emphasize the height or power of the subject, and to create a sense of awe or intimidation.
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31.
Panning a camera means to
A.
Move the camera left to right
B.
Move the camera vertically up or down a subject
C.
Move the camera towards or away from a subject
D.
Swivel the camera to follow a moving subject
Correct Answer
D. Swivel the camera to follow a moving subject
Explanation The correct answer is "swivel the camera to follow a moving subject." Panning a camera involves horizontally moving the camera in order to track and follow a subject that is in motion. This technique is commonly used in photography and videography to capture smooth and dynamic shots of moving objects or subjects. By swiveling the camera, the photographer or videographer can maintain focus on the subject while creating a sense of motion in the frame.
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32.
A mindmap is a map that tells you how to get to a certain location
A.
True
B.
False
Correct Answer
B. False
Explanation A mindmap is a diagram used to represent words, ideas, tasks or other items linked to and arranged around a central key word or idea
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33.
The stages of the design process in sequential order are
Create ideas, analyse, evaluation, selection, research & making
Correct Answer
B. Analyse, research, create ideas, selection, making & evaluation
Explanation The correct answer is "analyse, research, create ideas, selection, making & evaluation". This order makes logical sense in the design process. First, the designer needs to analyze the problem or task at hand. Then, they conduct research to gather information and understand the context. Next, they generate creative ideas or solutions. After that, they select the best idea or solution to move forward with. Then, they start making or implementing their design. Finally, they evaluate the design to assess its effectiveness and make any necessary improvements. This sequence ensures a systematic and effective approach to the design process.
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34.
A way to consider ethical factors when designing is to make sure
A.
You do not offend anyone's religious or cultural beliefs
B.
Your design physically appeals to people
C.
Your design is all your own work
D.
Your design works the way it should
Correct Answer
C. Your design is all your own work
Explanation The correct answer is "your design is all your own work". This means that when designing, it is important to ensure that you have not copied or plagiarized someone else's work. It emphasizes the importance of originality and integrity in the design process. By creating your own work, you avoid ethical issues such as intellectual property infringement and dishonesty. It also allows you to take responsibility for your design choices and ensures that you have control over the ethical considerations embedded in your design.
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35.
A criteria for success is a checklist that determines the success of a project
A.
True
B.
False
Correct Answer
A. True
Explanation A criteria for success is a checklist that determines the success of a project. This statement is true because a criteria for success is a set of standards or requirements that need to be met in order to consider a project successful. It acts as a checklist or a guideline to assess whether the project has achieved its objectives and goals. By having clear criteria for success, it becomes easier to evaluate and measure the progress and outcomes of the project.
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36.
The six features of a screenplay script include the slug line, action, character, _______________, camera action and _____________.
A.
Text, animation
B.
Dialogue, animation
C.
Dialogue, transition
D.
Speech, transition
Correct Answer
C. Dialogue, transition
Explanation The six features of a screenplay script include the slug line, action, character, dialogue, camera action, and transition. Dialogue refers to the spoken words and conversations between characters, which is a crucial element in a script to convey the story and develop the characters. Transition, on the other hand, refers to the visual and textual techniques used to smoothly transition from one scene to another, such as fade in, fade out, or cut. Both dialogue and transition play important roles in bringing the script to life and creating a cohesive and engaging narrative.
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37.
Earphones are an example of a device that allows people to view multimedia
A.
True
B.
False
Correct Answer
B. False
Explanation Earphones are devices that allow people to listen to audio, not view multimedia. Multimedia typically includes both visual and auditory content, and while earphones provide the auditory component, they do not allow users to view visual content.
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38.
A simple storyboard includes a sequence of detailed drawings as well as notes under subheadings to represent and explain the details of each shot or scene of a movie, television production, multimedia presentation, animation or digital story
A.
True
B.
False
Correct Answer
B. False
Explanation A detailed storyboard includes detailed drawings as well as notes under subheadings to represent and explain the details of each shot or scene meanwhile a simple storyboard includes a sequence of rough sketches and brief notes to represent and explain the details of each shot or scene.
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