1.
The colored tile (red or blue) that designates the location in which robots must start the match is called the _________.
Correct Answer
B. Alliance Starting Tile
Explanation
The colored tile that designates the location in which robots must start the match is called the Alliance Starting Tile.
2.
Each barrel is either red or blue and has a diameter of _______ and a height of 5" with a weight of ____________.
Correct Answer
C. 6", .24lbs
Explanation
The given answer states that each barrel has a diameter of 6" and a weight of .24 lbs. This means that all the barrels are the same size in terms of diameter, which is 6 inches. Additionally, each barrel weighs .24 lbs, indicating that they are lightweight. The answer does not provide information about the color of the barrels or the units for the weight, but based on the given options, this is the most appropriate answer.
3.
When a team is Disqualified in an Elimination Match, ________________.
Correct Answer
A. The entire Alliance is Disqualified and they receive a loss for the Match
Explanation
When a team is disqualified in an elimination match, the entire alliance is disqualified and they receive a loss for the match. This means that the actions or violations committed by one team affect the entire alliance, leading to their disqualification and a loss for the match. It emphasizes the importance of fair play and adherence to the rules by all members of the alliance.
4.
A robot is considered to have Entangled an opposing robot if it has ____________ or hooked the opponent robot.
Correct Answer
D. Grabbed
Explanation
The correct answer is "grabbed". A robot is considered to have entangled an opposing robot if it has grabbed or hooked the opponent robot. This means that the robot has physically held onto or caught the opposing robot in some way, creating a state of entanglement between the two robots.
5.
The four areas of the field marked off by white tape into which teams Score Barrels and Balls are called Floor Goals.
Correct Answer
A. True
Explanation
The statement is true because it states that the four areas of the field marked off by white tape are called Floor Goals. This implies that teams can score barrels and balls in these areas.
6.
The difference between the gate and the fence are __________________________.
Correct Answer
C. The gate can be lifted during the match.
Explanation
The difference between the gate and the fence is that the gate can be lifted during the match.
7.
Match Loads consist of ________________.
Correct Answer(s)
A. 4 red or blue Barrels
B. 4 red or blue Balls
Explanation
Match Loads consist of 4 red or blue Barrels and 4 red or blue Balls. The given options mention these items as part of the Match Loads. Therefore, the correct answer is 4 red or blue Barrels, 4 red or blue Balls.
8.
A Scoring Object must be fully below the PVC pipes of a Circular Goal and fully within the outer ring of the Circular Goal to considered a Score.
Correct Answer
A. True
Explanation
To be considered a score, a Scoring Object needs to meet two conditions: it must be fully below the PVC pipes of a Circular Goal, and it must be fully within the outer ring of the Circular Goal. If either of these conditions is not met, the Scoring Object will not be considered a score. Therefore, the statement "A Scoring Object must be fully below the PVC pipes of a Circular Goal and fully within the outer ring of the Circular Goal to be considered a Score" is true.
9.
If a Ball or Barrel is partially inside the outer edge of a Floor Goal and touching a foam field tile it is still considered a Score.
Correct Answer
A. True
Explanation
If a ball or barrel is partially inside the outer edge of a floor goal and touching a foam field tile, it is still considered a score. This means that even if the object is not completely inside the goal, as long as it is touching the tile and partially inside the outer edge, it will count as a score.
10.
Each Alliance may Preload two Barrels and two Balls into their Robots prior to each match.
Correct Answer
A. True
Explanation
Each Alliance is allowed to preload two barrels and two balls into their robots before each match. This means that they can strategically place these game elements in their robots to have them ready for use during the match. This rule allows teams to have a head start in the game and plan their gameplay accordingly.