1.
Including the goalie, how many players are in the water from each team during gameplay?
Correct Answer
B. 7
Explanation
During gameplay, each team has six field players and one goalie in the water. Therefore, including the goalie, there are a total of seven players from each team in the water.
2.
According to the study guide, how many TOTAL players (including those who are on the bench, or not playing) are usually on each team?
Correct Answer
B. 12
Explanation
According to the study guide, each team usually has a total of 12 players, including those who are on the bench or not playing.
3.
How is a water polo game started?
Correct Answer
B. The referee blows the whistle and throws the ball in at the center of the pool. The two sprinters (usually the team's fastest swimmer) race for the ball.
Explanation
In water polo, the game is started by the referee blowing the whistle and throwing the ball in at the center of the pool. The two sprinters, who are typically the fastest swimmers on their respective teams, race to gain possession of the ball. This method of starting the game ensures a fair and competitive start, as both teams have an equal opportunity to gain possession of the ball.
4.
The goalie may touch the ball with both hands at the same time.
Correct Answer
A. True
Explanation
The statement is true because according to the rules of soccer, the goalkeeper is allowed to touch the ball with both hands at the same time. This is one of the special privileges given to the goalkeeper, as they are the only player on the field who can use their hands to handle the ball. However, there are certain restrictions and rules regarding when and where the goalkeeper can touch the ball with their hands, such as not being able to pick up a back-pass from a teammate.
5.
What happens if the ball is caught with two hands by a non-goalie?
Correct Answer
A. Possession goes to the other team
Explanation
If the ball is caught with two hands by a non-goalie, possession goes to the other team.
6.
Mild grabbing and pushing are examples of:
Correct Answer
D. Examples of minor fouls
Explanation
Mild grabbing and pushing are considered examples of minor fouls in water polo. While they are not allowed during game play, they are not as serious as major fouls. These actions may result in penalties or free throws for the opposing team, but they do not carry the same level of punishment as major fouls, which can lead to ejections or penalty shots. It is important for players to be aware of the rules and avoid engaging in these minor fouls to maintain fair and safe gameplay.
7.
What is the result of a major foul?
Correct Answer
B. The player is kicked out of the game until 20 seconds pass or until a possession change
Explanation
A major foul results in the player being kicked out of the game until 20 seconds pass or until a possession change.
8.
According to the study guide, what is the most common setup for water polo when playing offense?
Correct Answer
C. The 3-3 setup
Explanation
The most common setup for water polo when playing offense is the 3-3 setup. This means that there are three players positioned in the front line, close to the goal, and three players positioned in the back line, providing support and creating opportunities for scoring. This setup allows for a balanced and versatile offense, with players in both positions able to contribute to the team's attack.
9.
Players on offense WITHOUT possession of the ball are not allowed in the opposing team's 2 meter line.
Correct Answer
A. True
Explanation
Players on offense without possession of the ball are not allowed in the opposing team's 2 meter line. This means that when the offensive team does not have the ball, their players are not allowed to enter the area within 2 meters of the opposing team's goal. This rule is in place to prevent offensive players from interfering with the opposing team's defensive players and goalkeeper, ensuring fair play and equal opportunities for both teams.
10.
Whenever the referee blows the whistle for a foul outside the 4-meter line, play is restarted with a pass from the team that didn't commit the foul. How many seconds does the player have to make the pass?
Correct Answer
B. 5
Explanation
When a foul is committed outside the 4-meter line in handball, play is restarted with a pass from the team that didn't commit the foul. The player who receives the ball has 5 seconds to make the pass. This time limit ensures that the game keeps flowing and prevents any delays or stalling tactics by the team in possession of the ball.
11.
When the whistle is blown at the beginning of the game, what is the name of the player (from each team) who goes for the ball?
Correct Answer
D. The sprinter
Explanation
When the whistle is blown at the beginning of the game, the player who goes for the ball is typically referred to as the sprinter. This player is known for their speed and agility, as they are expected to quickly move towards the ball and gain control of it. The term "sprinter" suggests that this player is focused on quickly reaching the ball and initiating gameplay.
12.
When the whistle is blown at the beginning of the game, what is the name of the player (from each team) who follows behind the person who goes for the ball?
Correct Answer
A. The tailer
Explanation
The correct answer is "The tailer." When the whistle is blown at the beginning of the game, the tailer is the player from each team who follows behind the person who goes for the ball.
13.
In water polo, what is the name of the area in front of the goal where players cannot be positioned?
Correct Answer
C. The 2-Meter Line
Explanation
In water polo, the 2-Meter Line marks a zone in front of each goal where offensive players, except the player with the ball, cannot position themselves. This rule prevents players from camping directly in front of the goal and encourages more dynamic movement and passing within the offensive strategy. Sources and related content
14.
What is the most common type of defensive strategy when you have a player in the penalty box (when you are outnumbered 6 players to 5)?
Correct Answer
B. Zone defense
Explanation
When a team is outnumbered due to a player being in the penalty box, the most common type of defensive strategy is the Zone defense. In this strategy, players are assigned specific areas or zones to defend rather than guarding individual players. This allows the team to cover more ground and protect the goal effectively. It also helps in minimizing the chances of the opposing team scoring while being outnumbered.
15.
Where should you usually position yourself while on defense?
Correct Answer
B. Between the person you're guarding and your goal
Explanation
The correct answer is to position yourself between the person you're guarding and your goal while on defense. This is important because it allows you to block the opponent's path to the goal and make it harder for them to score. By positioning yourself in this way, you can effectively protect your goal and prevent the opposing team from scoring.
16.
The ball is not allowed to go underwater during water polo.
Correct Answer
A. True
Explanation
In water polo, the ball is not allowed to go underwater. This rule is in place to ensure fair gameplay and to prevent players from hiding or holding the ball underwater, making it difficult for opponents to retrieve it. By keeping the ball above water, it allows for better visibility and control during the game.
17.
Splashing an opponent is a good defensive tactic since it obstructs their vision.
Correct Answer
B. False
Explanation
Splashing an opponent is not a good defensive tactic since it does not obstruct their vision. In fact, splashing an opponent may alert them to your presence and give them an advantage in the situation. It is important to find other effective defensive tactics that can actually hinder the opponent's ability to see or react.