A quiz that determines which Fallout 4 companion you are most like.
Vault 81
Valentine Detective Agency, Diamond City
Fort Castle
Old State House, Goodneighbor
Publick Occurrences, Diamond City
Combat Zone
Sanctuary Hills
The Prydwen
The Third Rail, Goodneighbor
Railroad HQ
Red Rocket Truck Stop
Trinity Tower
The Institute
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Become a better person and help people fight
Preserve technology to purify humanity
Spread the truth
Create an environment where all are welcome
Help solve crimes
Make the Commonwealth a better place to live in and protect the people at a minute's notice
Learn more about the world and its people
Free synths from the Institute
Survive!
Serve the good
Find the milk of human kindness
Keep synths from escaping the Institute
Be a loyal friend
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The Institute is the only hope for the future
The Brotherhood knows what's best for everyone
The Institute is the boogeyman of the Commonwealth
The Railroad is a good way to go
I don't mind the Railroad
The Minutemen can save the Commonwealth
I don't care about any of the factions, I just want to SMASH
The raiders are fine by me
Anything that my best friend chooses
The Railroad can save the synths from slavery
I do not like the Institute, they hoard their knowledge
I respect the leader of the Institute
I am my own faction
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Oh, it's so violent!
Always another case to close
The Minutemen need your help
Of the people, for the people!
We need to find out the truth!
I'm ready for a fight
Shall I accompany you, sir/mum?
You point, I shoot
Yeah... we should get outta here
We sure do a lot of winning
Woof!
Strong bored! Less talking, more killing!
Let's just keep moving
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Any kind of sniper could work
Pipe pistol
Plasma rifle
Switchblade
10mm Pistol
A baseball bat sounds fine, but there's no problem with bare fists!
Flamer
Laser rifle
Sniper rifle
Modded guns
Claws
Hammer!
Institute rifle
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Do whatever it takes to get them back!
I don't have any loved ones. I am with the Institute
Try to save them on your own
Inform your leader
Stay loyal and try to save them
Track them down using any found clues of how to find them
Work with the Railroad to rescue them
Lead an army of people to save them
Wait for them to return
Forget them. You can live on your own
You love no one
Lead the Minutemen to save them
Gather information that can be used to help rescue them
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It is my home, my life
It is under fine control and has easily hidden undercover synths
It is too much of a hot spot for synths, I do not like it
I don't mind it
I enjoy it if my companion enjoys it
It may be a place of synth criticism, but it has become my home nonetheless and it is a place where there are people to help
It isn't a very good place to lay low
The mayor sucks and everyone's hiding behind that dumb wall, plus they don't accept people who are different
It is an interesting place and there is much to learn
It is a comfortable spot and safe
Anywhere's fine if I can pick a fight
Not good... too many humans!
It is a good enough place, but I'd rather be somewhere where people need help
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Offer to sell them some Stimpaks and be on your way
Give them a Stimpak for free
Try to walk them to Bunker Hill to find a more skilled caretaker
Offer them whatever help you can
Try your best to heal them on your own
Mend their wound enough for them to be on their way
Tend to their wounds effectively, you are quite skilled with medical supplies
Leave them, they should take care of themselves
Always help someone if they are in need! Once they're okay, maybe give them a place to stay in one of your settlements and ask them to join the Minutemen
Ignore them, you have much more important things to attend to
Leave to find help
Kill them
Comfort them
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Sneak to a more hidden and higher area and try to kill it from above
Kill the monstrosity! It is a threat to mankind!
Try to kill it, but if your chances get too low run away
Throw something to annoy it and then kill it
Back up a little before shooting
Kill it before it can hurt anyone!
Stare at it in awe. It is such an interesting creature!
Slip away before it notices you
Beat the life out of it!
"Oh dear..."
Smash it! It is no match for you, you are superior to mankind!
Kill it, and make it quick and easy
If you have a companion, do whatever you can to protect them
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Tell the gunner to stop bothering you and remind them that you left them for good
Give them your name but then tell them that you have no business with them
Tell your name and ask what they want
Tell them to keep their distance from the people
Drop your weapon and challenge them to a fist fight
Offer them a snack
Kill the puny human!
Tell your name but then promise them that you mean no harm to anyone and that you just want to learn more about the world
Give them a fake name
Make an excuse to leave and hunt them down later
Give them your name and a piece of your mind
Stab them before they can hurt anyone
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Tell her which closest settlements are best in your opinion and wish her luck finding her mother
Tell her she's better off fighting on her own
Promise her you will do whatever it takes to find her mother
Give her directions to Goodneighbor
Comfort her
Ask where she last saw her mother
Alert Desdemona. This probably has to do something with the Institute
Go out of your way to make her feel better and offer to help find her mother
Escort her to a nearby settlement while you lead the Minutemen to find her mother
Give her directions to somewhere nearby to let someone else deal with her
Help her find safety
Scare her away
Ignore her
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Someone who can teach me things about the world and help me find my place
Someone decent and clever
Someone who is willing to fight for peace
Someone who is willing to accept others
Someone who is willing to be upfront and honest
Someone who looks tough
Someone who is polite and decent
Someone who is willing to fight the fight to preserve technology to purify humanity
Someone who I can relate to, and most importantly, respect
Someone who believes in the freedom of those enslaved, plus who can put up with me in the first place
Anyone, I will love them no matter what they are like
Someone who can SMASH
A good fighter
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Stimpaks are quite useful in combat
A few case files couldn't hurt
Any kind of weapon that can be used to defend the people!
There's nothing a switchblade can't solve
Traveling has its ups and downs, and it's important for me to keep a paper and pencil handy for when something interesting happens
A drink!
There's no tension a little jokebook can't ease
Any weapon my leader assigns me
Something meaningful... like a toy soldier my spouse made for me
I can't go anywhere without my sunglasses
Just a friend is good enough for me
HAMMER!
Synth relay grenades come in handy when coursing
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Detective
Minutemen General
Journalist
Scientist
Mercenary
Mayor
Cage fighter
Nanny and helper
Brotherhood of Steel Paladin
Railroad Agent
Friend
Smasher!
Institute Courser
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Worn fedora
Minutemen hat
Tricorn hat
Press cap
Bowler hat
BOS hood
MacCready's Hat
Dog armor helmet
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Anyone who is willing to use their knowledge for the better of others
Father
Someone with a good heart
A STRONG leader
Minutemen General
Any leader
Desdemona
Me!
Someone honest
Someone powerful!
Someone I can respect
Elder Maxson
An enjoyable leader
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Being perceptive and giving
Being kind and determined
Being heroic and good-hearted
Being fun and accepting
Being honest and expressive
Being relatable and rough
Being polite and giving
Being loyal and resourceful
Being loyal and loving
Being honest and respectful
Being cool and determined
Why need friends when you can SMASH
"Friend" is a bit of a strong term, I prefer "business partner"
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Thank you for showing me the world...
If someone needs help, give it to them...
Protect the people at a minute's notice...
This was a fun ride...
Never keep anyone in the dark...
Thanks for not stabbing me in the back...
I'll tell the others that you said hello...
Preserve technology... fight for the Brotherhood... never betray...
Thank you for sticking around...
Help synths escape the Institute...
I love you...
No, this can't...
You were a skilled fighter to work with...
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A scientific organization that studies hard, but makes sure to never disobey basic ethics and morals
A group of detectives who are always available to solve crimes
A small army fighting hard to protect settlers and others of the Commonwealth
A colorful town that welcomes all outcasts of society
A group of writers who inform people what goes on in the Commonwealth
A well-organized fighting ring where people fight each other for money
A group of people traveling to rebuild the Commonwealth and tidy up places to make them look less destroyed and more pre-war styled
An organization that travels to locate and preserve technology to keep it from falling into the wrong hands, and also fights to eliminate creatures like super mutants, synths, feral ghouls, wasteland animals, etc.
An organized group of good-hearted mercenary soldiers who only take rightful jobs- for the right price, that is
An organization that fights to free the enslaved
A group of kind friends who love each other
A tribe of fighters who find, smash, and LOOT
A group of people who work hard to keep synths from escaping the Institute
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Offer Stimpaks and basic aid kits to every residence in case of emergency
Encourage residents to see you if any problem arises, remind them your door is always open
Promise residents that it is your job to keep them sheltered from harm
Remind residents that it's okay for them to feel like outcasts, that you the overseer will always accept them
Promise residents you will always remain truthful and encourage them to do the same
Pick a fight with one of your guards
Make residents feel warm and welcome with a nice speech
Inform residents that if they are in possession of any restricted technology, they will be harshly punished
Establish trade sanctions with any nearby vaults
Take role of fake identity to make residents feel in better hands
Throw a dinner celebration
SMASH vault
Advance technology status of vault
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