In order to judge at the Utah Fall Championships 2016 (or any other competition that specifies so), you must get a 100% on this quiz. Once you take this quiz and get 100% on it, you won't need to take it again, unless the answers to the questions change due to WCA regulation changes. Also, you can take this quiz as many times as you want.
Also, my trial runs out sometime today, so you will need to send me the certificate at sixstringcal@gmail. Com. Even a screenshot is fine.
If you want to use this quiz Read morefor your competitions, email me at sixstringcal@gmail. Com
Twist a face of the cube (other than to fix a misalignment)
Take apart the cube
Hold the cube
Look at the cube
Show others the cube
Talk about what they see
Twist a corner
Resticker the cube
Start the timer
Fix a misalignment
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Read the name on the paper
Ignore it and solve a cube
Ignore it and catch a rare pokémon
Make sure the cube is completely covered by the cube cover so that the cover is on top of the cube and the opening is on top of the stackmat
Twist the puzzle
Repeat the name until the competitor arrives (in a kind way)
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Ask them if they are ready
Solve one or more of your cube(s)
Insult or offend the competitor
Make sure the StackMat has been reset
Ignore the competitor
Ask to switch competitors
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Wait a while and lift the cube cover off of the cube.
Immediately (but not too intensely or in a way to startle the competitor) lift the cube cover off of the cube and start the stopwatch for inspection
Let the competitor take the cover off of the cube
Talk or distract the competitor in any way
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The time the competitor looks at the cube to plan ahead what they will do
The time after the competition that all scores are re-analyzed to make sure the times are all entered accurately
A weekly meeting among WCA officials to inspect YouTube videos of solves for cheating.
The perfect time for a nap
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Solve your cubes
Say "Eight seconds" once the timer hits 8 seconds and the competitor has not yet started the StackMat timer
Say "Twelve seconds" once the timer hits 12 seconds and the competitor has not yet started the StackMat timer
Watch a competitor besides the competitor at your station
Make sure the competitor is not twisting the puzzle, disassembling the puzzle, or elsewise modifying the puzzle's state in any way (unless to align the puzzle)
Scramble your cubes
Learn an algorithm
Keep track of any penalties the competitor may have
Talk to the competitor, or distract the competitor in any way (excluding "8 seconds" and "12 seconds" as these are allowed)
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Yes
No
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Twist the puzzle [DNF]
Twist the puzzle [+2]
Start the timer [DNF]
Start the timer [+2]
Twist a corner [+2]
Twist a corner [DNF]
Look at the cube [DNF]
Look at the cube [+2]
Start at 15 seconds or later [DNF]
Start at 15 seconds or later [+2]
Start 17 seconds or later [+2]
Start 17 seconds or later [DNF]
Alter the state of the puzzle [+2]
Alter the state of the puzzle [DNF]
Starting the timer while touching the cube [DNF]
Starting the timer while touching the cube [+2]
Not starting the timer with fingers and palms down [DNF]
Not starting the timer with fingers and palms down [+2]
Let someone other than themselves touch the puzzle [DNF]
Let someone other than themselves touch the puzzle [+2]
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Yes
No
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Solve one or more of your cube(s)
Not pay attention to the competitor at your station
Pay attention to the competitor at your station
Keep track of all of the penalties the competitor at your station has received since arriving at the station.
Play on your phone
Watch a competitor not at your station solve their puzzle
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Yes
No
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Stopping the timer with only one outer face layer misaligned over 1/2 a turn [+2]
Looking at you funny [DNF]
Stopping the timer with more than one outer face layer misaligned over 1/2 a turn [DNF]
Karate-Chopping the timer to stop the timer [+2]
Touching the puzzle after the solve, but before the judge has inspected it [DNF]
Resetting the timer before the judge (you) has written the time on the scorecard [DNF]
Stopping the timer while still touching the puzzle [+2]
Stopping the timer while palms are not facing down [+2]
Having the puzzle be touched by someone else (sometimes this is out of the competitor's control, but it doesn't matter) [DNF]
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12.234 + 8 = 20.234
12.234++++
12.234+
20.234
12.234 (four +2s)
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1.234+
2 + 1.234 = 3.234
3.234
3.234+
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Ask the delegate (and if the delegate is busy someone else that would probably know the answer)
Let the competitor finish their attempt
Pick up the competitor's cube and show the delegate
Pretend it never happened and do nothing about it
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