Multimedia Basics Trivia Quiz!

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| By AHarrisghh
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AHarrisghh
Community Contributor
Quizzes Created: 2 | Total Attempts: 37,490
Questions: 15 | Attempts: 9,738

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Multimedia Basics Trivia Quiz! - Quiz


Here's an interesting trivia quiz based on multimedia basics that we have created below. You must check out this quiz if you belong to this field and/or have any knowledge about it. This quiz will provide you with the opportunity to test your understanding of this topic. If you score more than 75%, it'll mean that you've passed this test; otherwise, we recommend that you need to learn more about multimedia and its basics. So, get ready and start the quiz now!


Questions and Answers
  • 1. 

    What are the presentations?

    • A.

      A television interview or news report

    • B.

      A sequence of slides that usually incorporate text, sound, graphics, and animation

    • C.

      A speech

    • D.

      Information presented using more text than graphics and animation

    Correct Answer
    B. A sequence of slides that usually incorporate text, sound, grapHics, and animation
    Explanation
    Presentations are typically a sequence of slides that incorporate various elements such as text, sound, graphics, and animation. These slides are used to convey information, ideas, or concepts to an audience. By combining different media elements, presentations can be visually engaging and help effectively communicate the intended message.

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  • 2. 

    What is multimedia?

    • A.

      Moving images and text

    • B.

      Images and audio

    • C.

      Integration of still and moving images, text, and sounds by means of computer technology

    • D.

      Programs that combine text and images on a television screen

    Correct Answer
    C. Integration of still and moving images, text, and sounds by means of computer technology
    Explanation
    Multimedia refers to the integration of various forms of media such as still and moving images, text, and sounds using computer technology. It involves combining these elements to create interactive and engaging content that can be accessed and experienced through different devices and platforms. This can include presentations, videos, websites, games, and more. By utilizing computer technology, multimedia allows for the seamless integration and synchronization of different media elements to enhance communication and convey information effectively.

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  • 3. 

    What does SSL stand for?

    • A.

      Saving Sharing and Limits

    • B.

      Safe Secured and Locked

    • C.

      Secure Socket Limbs

    • D.

      Secure Socket Layers

    Correct Answer
    D. Secure Socket Layers
    Explanation
    SSL stands for Secure Socket Layers. It is a standard security protocol that establishes an encrypted link between a web server and a browser. This encryption ensures that all data transmitted between the server and the browser remains private and cannot be intercepted by unauthorized parties. SSL is commonly used to secure online transactions, such as credit card payments, online banking, and sensitive information transfers. It provides a secure and reliable way to protect sensitive data and maintain the integrity of online communication.

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  • 4. 

    What advances in multimedia were made in the early 1970s?

    • A.

      Advances in the ability to fit more text in a presentation

    • B.

      Advances in making supercomputers

    • C.

      Advances in integrating computers with CDs

    • D.

      Advances in graphics, movies, and audio

    Correct Answer
    D. Advances in grapHics, movies, and audio
    Explanation
    In the early 1970s, significant advancements were made in the field of multimedia, particularly in the areas of graphics, movies, and audio. These advancements included the development of computer graphics, which allowed for the creation and manipulation of visual elements on a computer screen. Additionally, the early 1970s saw the emergence of computer-generated movies and the improvement of audio technologies, leading to better quality sound reproduction. These advancements laid the foundation for the multimedia experiences we enjoy today.

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  • 5. 

    What is a computer-based training?

    • A.

      A video game

    • B.

      A method of training a computer to reject viruses

    • C.

      A method of education that allows people to learn at their own pace, usiing specically designed interactive software

    • D.

      A method of training the computer to perform routine tasks

    Correct Answer
    C. A method of education that allows people to learn at their own pace, usiing specically designed interactive software
    Explanation
    A computer-based training is a method of education that allows individuals to learn at their own pace using specifically designed interactive software. This type of training utilizes technology to provide a learning environment where individuals can access educational materials and complete exercises or activities on a computer. It offers flexibility and personalized learning experiences, enabling learners to progress at their own speed and focus on areas they need to improve. The interactive software enhances engagement and interactivity, making the learning process more effective and enjoyable.

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  • 6. 

    Every web page has its own:

    • A.

      Database connection

    • B.

      Personal search engine

    • C.

      Animation scheme

    • D.

      URL

    Correct Answer
    D. URL
    Explanation
    Every web page has its own URL, which stands for Uniform Resource Locator. A URL is a unique address that identifies the location of a web page on the internet. It specifies the protocol to be used (such as HTTP or HTTPS), the domain name or IP address of the server hosting the page, and the specific path to the page itself. URLs play a crucial role in enabling users to access and navigate web pages on the internet.

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  • 7. 

    What does ISP stand for?

    • A.

      International Service Protocol

    • B.

      Internal Services and Protection

    • C.

      Internet Service Provider

    • D.

      Internet Search Program

    Correct Answer
    C. Internet Service Provider
    Explanation
    ISP stands for Internet Service Provider. An ISP is a company or organization that provides internet access to customers. They offer various types of internet connections, such as dial-up, DSL, cable, or fiber optic, allowing individuals and businesses to connect to the internet. ISPs also provide additional services like email accounts, web hosting, and virtual private networks (VPNs). They play a crucial role in connecting users to the internet and enabling them to access online services, websites, and other resources.

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  • 8. 

    E-commerce is:

    • A.

      Business-to-Business transactions and Business-to-Consumer transactions

    • B.

      Getting money from your computer online

    • C.

      Selling your home on the Internet

    • D.

      A revolution in business practices

    Correct Answer
    A. Business-to-Business transactions and Business-to-Consumer transactions
    Explanation
    E-commerce refers to the buying and selling of goods and services over the internet. It involves both Business-to-Business (B2B) transactions, where businesses sell products or services to other businesses, and Business-to-Consumer (B2C) transactions, where businesses sell products or services directly to consumers. This answer accurately captures the essence of e-commerce by mentioning both types of transactions involved in online business activities.

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  • 9. 

    What is telemedicine?

    • A.

      Something that gives people access to the expertise of specialties in urban hospitals through the use of multimedia and computer networks

    • B.

      A computer game that allows people to pretend to be doctors

    • C.

      A database that lists and explains all known medicines

    • D.

      An advertisement for the local grocery store's pharmacy

    Correct Answer
    A. Something that gives people access to the expertise of specialties in urban hospitals through the use of multimedia and computer networks
    Explanation
    Telemedicine refers to a system or practice that enables individuals to access the specialized knowledge and services offered by urban hospitals through the utilization of multimedia and computer networks. It allows people to receive medical consultations, advice, and even treatment remotely, eliminating the need for physical visits to healthcare facilities. This technology-driven approach enhances accessibility to healthcare, particularly for individuals residing in remote or underserved areas, by bridging the geographical gap between patients and medical professionals.

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  • 10. 

    What war inspired the United States to form a new way of communicating, now commonly known as the Internet?

    • A.

      The Gulf War

    • B.

      The Vietnam War

    • C.

      World War II

    • D.

      The Cold War

    Correct Answer
    D. The Cold War
    Explanation
    During the Cold War, the United States and the Soviet Union were engaged in a tense political and military rivalry. As a result, the US government sought to develop a communication system that would be resilient to attacks and disruptions. This led to the creation of ARPANET, the precursor to the modern-day Internet. ARPANET was designed to be a decentralized network that could withstand a nuclear attack and still maintain communication between military and scientific institutions. Therefore, the Cold War inspired the United States to form a new way of communicating, which eventually evolved into the Internet.

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  • 11. 

    What are the benefits of groupware?

    • A.

      Member of the group can feel like they can belong

    • B.

      Members of the group can share programs, computer files, and other resources

    • C.

      Members of the group can read e-mails sent to other group members

    • D.

      Members of the group can rely on the other people in the group to do their work

    Correct Answer
    B. Members of the group can share programs, computer files, and other resources
    Explanation
    Groupware is a collaborative software that allows members of a group to work together and share resources. By sharing programs, computer files, and other resources, members can easily collaborate and work on projects together. This promotes efficiency and productivity as it eliminates the need for individual file transfers and allows for real-time collaboration. Sharing resources also fosters teamwork and encourages members to work collectively towards a common goal.

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  • 12. 

    How does multimedia help school-age children?

    • A.

      It replaces direct textbook reading

    • B.

      It helps students learn in new and stimulating ways and allows them to apply their knowledge creatively

    • C.

      It allows students to control all their learning

    • D.

      It replaces teacher lectures

    Correct Answer
    B. It helps students learn in new and stimulating ways and allows them to apply their knowledge creatively
    Explanation
    Multimedia helps school-age children by providing them with new and stimulating ways to learn. It allows them to engage with the material in a more interactive and dynamic manner, which can enhance their understanding and retention of the content. Additionally, multimedia enables students to apply their knowledge creatively, encouraging critical thinking and problem-solving skills. It does not replace direct textbook reading, teacher lectures, or give students complete control over their learning, but rather complements and enhances the learning experience.

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  • 13. 

    What did ARPA do?

    • A.

      Developed facsimile equipment

    • B.

      Linked several computers into a network called ARPANET

    • C.

      Laid the first transatlantic communication cables

    • D.

      Created the first server-based email

    Correct Answer
    B. Linked several computers into a network called ARPANET
    Explanation
    ARPA, also known as the Advanced Research Projects Agency, linked several computers into a network called ARPANET. ARPANET was the precursor to the modern internet and was developed to allow for the sharing of information and resources between different computers. This network laid the foundation for the interconnectedness and communication capabilities that we now experience on the internet today.

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  • 14. 

    What are some examples of multimedia?

    • A.

      Video games, movies, and television

    • B.

      Television series

    • C.

      Computer-generated graphics

    • D.

      Digital pictures

    Correct Answer
    A. Video games, movies, and television
    Explanation
    The examples given in the answer, video games, movies, and television, are all forms of multimedia because they incorporate different types of media such as images, sounds, and videos. Video games combine graphics, audio, and interactive elements to create an immersive experience. Movies combine moving images, sound effects, and music to tell a story. Television combines video, audio, and sometimes interactive elements to provide entertainment or information to viewers. All of these examples demonstrate the use of multiple media formats to create a multimedia experience.

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  • 15. 

    What three important events combined to create the Internet we recognize today?

    • A.

      The end of World War II, the beginning of the Cold War, and the development of nuclear weapons

    • B.

      The arrival of the first mass-produced personal computers, the World Wide Web, and the development of browser software

    • C.

      The creating of the ballpoint pen, the development of the typewriter, and the development of Microsoft Word

    • D.

      The first broadcast news show, the creation of video cameras, and the eventual use of computers

    Correct Answer
    B. The arrival of the first mass-produced personal computers, the World Wide Web, and the development of browser software
    Explanation
    The correct answer is the arrival of the first mass-produced personal computers, the World Wide Web, and the development of browser software. These three events were crucial in shaping the Internet as we know it today. The arrival of personal computers made computing accessible to the general public, leading to increased interest and demand for internet connectivity. The development of the World Wide Web provided a framework for organizing and accessing information on the internet. Finally, the development of browser software made it easier for users to navigate and interact with websites, further popularizing the use of the internet.

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Our quizzes are rigorously reviewed, monitored and continuously updated by our expert board to maintain accuracy, relevance, and timeliness.

  • Current Version
  • Apr 29, 2023
    Quiz Edited by
    ProProfs Editorial Team
  • Sep 05, 2012
    Quiz Created by
    AHarrisghh
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