In the book The Pathfinder, we got to see Mable, her uncle, and the rest of their traveling team make their way through the vast American jungle from New York City to a small castle in Lake Ontario. This test is designed to give an accurate, logical, and represented a look at your alignment based on the pen and paper role-playing game, Pathfinder. Give it a shot!
Follow the Law out of duty.
Follow the Law because it is corrupted.
Follow the Laws that are good and just and ignore the rest.
Ignore the Law because it is corrupt.
Ignore the Law because 'Laws' can become corrupt.
Try and reform the Law.
Ignore the Law because it means nothing.
Use the Law to your advantage.
Screw the Law! Loot! Rape! Pillage!
Only follow them when they support you.
Move Away.
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Try your hardest not to commit a crime.
Try your hardest not to be caught committing a crime.
Follow and uphold the Law knowing its for the best.
Ignore and work around the Law, doing what you think is best.
Ignore and work around the Law, doing what advances you.
Ignore the Law but with little interest in breaking it.
You will commit evil Law or not!
The Law must be observed to keep order.
Bend the Laws words for your own purpose.
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Give her a coin and tell her to get indoors despite having little money.
Help the girl find shelter, food and someone who will look after her.
Give her what you can afford to offer.
Ignore her.
Get her off the street.
Shake your head at the world as you pass by.
Adopt or take the girl as a slave or servant for your own uses.
Laugh at or even kick the girl to remind her of her place.
Offer help only to withdraw it upon it being accepted.
Tell the Authorities.
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Ignore the scene and keep walking.
Look at the scene but stay back, letting the authorities do their job.
Help the authorities as best you can.
Lobby with the accident as your proof that things should be changed the way you want them.
Try and help the 6 injured who are still in danger.
Try and help the 2 dying from a safe distance.
Watch in horror at the scene.
Watch and enjoy the scene.
Try and cause further problems.
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Give to a charity.
Start your own charity.
Give away some to those you think need it.
Setup a scholarship.
Use your money to gain influence.
Use your money to do whatever you want.
Use your money to get revenge.
Quit your job.
Help out friends and family.
Start your own corporation.
Give it all away.
Keep it all for yourself.
Not sure.
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Nature
Balance
Self
Structure
Family
Government
Power
Science
Mysticism
Ethics
Money
Education
Humanity
Life
Death
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A Good person who respects the Law
A Good person who only tries to do what is right
A Good person while ignoring the Law.
What you want to be.
An upholder of corruption.
An upholder of Justice.
A bringer of despair.
A leader of your own strongly held views.
Self-sufficient and independent.
Powerful
An asshole.
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Greed
Gluttony
Power seeking
Selfish
Care to much
Lack of empathy
Fence sitting
Bad with money
Unchanging
To ridged with rules
No friends
Try to help too often
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