Games Of The 1960's Quiz

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Games Of The 1960s Quiz - Quiz

Can you answer all these questions about Games Of The 1960's?


Questions and Answers
  • 1. 

    The game "Bash", released in 1965, included what tool?

    • A.

      Wrench

    • B.

      Level

    • C.

      Screwdriver

    • D.

      Hammer

    Correct Answer
    D. Hammer
    Explanation
    The game "Bash" was released in 1965 and it included a tool. Among the given options, the tool that is commonly associated with the act of "bashing" or striking objects is a hammer. Therefore, the correct answer is Hammer.

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  • 2. 

    The 1962 game "Acquire" began with a theme of mergers of what?

    • A.

      Hotel Chains

    • B.

      TV Stations

    • C.

      Royal Families

    • D.

      Banks

    Correct Answer
    A. Hotel Chains
    Explanation
    The correct answer is Hotel Chains. The game "Acquire" which was released in 1962 had a theme centered around mergers of hotel chains. In the game, players would strategically acquire and merge different hotel chains to expand their own empire and gain points. This theme of mergers in the hotel industry added an element of strategy and competition to the gameplay.

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  • 3. 

    The answers to what 1964 board game must be in the form of a question?

    • A.

      Jeopardy

    • B.

      What's My Line?

    • C.

      Password

    • D.

      Riddle Me This

    Correct Answer
    A. Jeopardy
    Explanation
    Jeopardy is the correct answer because it is a popular trivia game show where the contestants are given answers and must respond with the corresponding question. In Jeopardy, the answers are presented in various categories and point values, and the contestants must phrase their responses in the form of a question. This unique format has made Jeopardy a beloved and long-running game show.

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  • 4. 

    What do you catch bats with in the "Bats In Your Belfry" game from 1964?

    • A.

      Haunted Grabbers

    • B.

      Bat Nets

    • C.

      Skunker Skulls

    • D.

      Monster Claws

    Correct Answer
    D. Monster Claws
    Explanation
    In the "Bats In Your Belfry" game from 1964, the players catch bats with Monster Claws. This suggests that the game involves a spooky or Halloween theme, where players pretend to catch bats using large, claw-like tools. The other options, Haunted Grabbers, Bat Nets, and Skunker Skulls, do not fit the theme as well and are less likely to be used for catching bats.

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  • 5. 

    How do you win the 1964 game "Alumni Fun"?

    • A.

      Get Married

    • B.

      Pass Five Subjects

    • C.

      Give The Most To A College

    • D.

      Get Three A's

    Correct Answer
    B. Pass Five Subjects
    Explanation
    To win the 1964 game "Alumni Fun," one must pass five subjects. This suggests that the game involves academic challenges or quizzes, where the objective is to successfully pass exams or tests in five different subjects. The player who accomplishes this task first would be declared the winner of the game.

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  • 6. 

    The 1968 "Jungle Book" game is a race from the Cave to where?

    • A.

      The Man Village

    • B.

      The Tribal Meeting Place

    • C.

      The River

    • D.

      Zanzibar

    Correct Answer
    A. The Man Village
    Explanation
    In the 1968 "Jungle Book" game, the objective is to race from the Cave to The Man Village. This means that the players need to navigate through the jungle and overcome obstacles in order to reach the safety of The Man Village. The game is likely based on the storyline of the original "Jungle Book" movie, where Mowgli, the main character, leaves the jungle and embarks on a journey to find his place among humans in The Man Village.

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  • 7. 

    What 1964 event in New York did Milton Bradley capitalize on to issue a new game?

    • A.

      World Series

    • B.

      World's Fair

    • C.

      Opening Of The Subway

    • D.

      Opening Of The World Trade Center

    Correct Answer
    B. World's Fair
    Explanation
    In 1964, Milton Bradley took advantage of the World's Fair event in New York to release a new game. The World's Fair was a major international exhibition that showcased technological advancements, cultural exhibits, and entertainment. It attracted a large number of visitors, providing a perfect opportunity for Milton Bradley to capitalize on the excitement and publicity surrounding the event. By launching a new game during the World's Fair, the company likely aimed to attract attention and leverage the event's popularity to boost sales and create buzz around their product.

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  • 8. 

    In the 1960's board game "Chancellorsville", what did game play center around?

    • A.

      American Civil War

    • B.

      World Geography

    • C.

      Seven Wonders Of The World

    • D.

      National Parks

    Correct Answer
    A. American Civil War
    Explanation
    The game play in "Chancellorsville" centered around the American Civil War. This means that the game focused on recreating and simulating the battles, strategies, and events of the Civil War era. Players would likely take on the roles of generals or commanders, making tactical decisions and maneuvering their troops on the game board. The objective of the game would be to achieve victory by outmaneuvering and defeating the opposing forces, similar to the actual objectives of the Civil War.

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  • 9. 

    In 1967 the Parker Brothers' most popular game, "Monopoly", was outsold by which of their games?

    • A.

      Boggle

    • B.

      Ouija

    • C.

      Sorry!

    • D.

      Risk

    Correct Answer
    B. Ouija
    Explanation
    In 1967, the Parker Brothers' game "Monopoly" was outsold by their game "Ouija".

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  • 10. 

    When "Twister" made its debut on "The Tonight Show" in 1966, who did Johnny Carson play with?

    • A.

      Barbara Feldon

    • B.

      Lynn Redgrave

    • C.

      Eva Gabor

    • D.

      Elizabeth Taylor

    Correct Answer
    C. Eva Gabor
    Explanation
    In 1966, when "Twister" made its debut on "The Tonight Show," Johnny Carson played with Eva Gabor.

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  • 11. 

    In what year did Parker Brothers acquire the old-time game "Ouija"?

    • A.

      1896

    • B.

      1969

    • C.

      1966

    • D.

      1961

    Correct Answer
    C. 1966
    Explanation
    In 1966, Parker Brothers acquired the old-time game "Ouija." This means that the company obtained ownership and control over the game during that year.

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  • 12. 

    How many points does a player need in order to win the 1966 game "The Rolling Moon"?

    • A.

      5000

    • B.

      100

    • C.

      20

    • D.

      1000

    Correct Answer
    A. 5000
    Explanation
    In order to win the game "The Rolling Moon" in 1966, a player needs to accumulate 5000 points.

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  • 13. 

    Who published the 1969 board game "The Clairol Beauty Game"?

    • A.

      Fairchild Games

    • B.

      American Publishing Corp.

    • C.

      Milton Bradley

    • D.

      Parker Brothers

    Correct Answer
    B. American Publishing Corp.
    Explanation
    American Publishing Corp. is the correct answer because they published the 1969 board game "The Clairol Beauty Game".

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  • 14. 

    What 1967 game was the first to be designed for play on a television set?

    • A.

      SpaceWar

    • B.

      Pac-Man

    • C.

      Chase

    • D.

      Pong

    Correct Answer
    C. Chase
    Explanation
    Chase is not the correct answer for this question. The correct answer is Pong. Pong, released in 1972, was the first commercially successful video game and the first to be designed specifically for play on a television set. It was a simple two-player game that simulated table tennis, and its success paved the way for the future of video gaming.

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  • 15. 

    In what 1967 game from Amherst Game Co. do you have to avoid a "Snow Job" and get "Truth Markers"?

    • A.

      Donkeys And Elephants

    • B.

      Democracy

    • C.

      Inside Washington

    • D.

      Credibility Gap

    Correct Answer
    D. Credibility Gap
    Explanation
    Credibility Gap is the correct answer because it is the only option that mentions both "Snow Job" and "Truth Markers." The other options do not include these specific terms, indicating that they are not the correct game from Amherst Game Co. Therefore, Credibility Gap is the game in which players have to avoid a "Snow Job" and acquire "Truth Markers."

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Our quizzes are rigorously reviewed, monitored and continuously updated by our expert board to maintain accuracy, relevance, and timeliness.

  • Current Version
  • Mar 17, 2023
    Quiz Edited by
    ProProfs Editorial Team
  • Mar 19, 2015
    Quiz Created by
    Cambronbill3
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