.
Floating Point Representation
Binary
ASCII
Unicode
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24
1024
8
16
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Binary
ASCII
Floating Boat Representation
Floating Point Representation using Mantissa and Exponent
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Binary
Bitmap
ASCII
Unicode
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Binary
Floating Point Representation
Bitmap
ASCII
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314
100
59
128
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Because there's no other method
Because it's easy and stops signal degradation
Because it sounds nice
Any of those
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19
18
152
136
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