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What are the life cycle stage of program development?
A.
The problem, program design, testing and debugging of the program, and program maintenance.
B.
The problem, program design, program coding, testing and debugging of the program, the formalization of the solution, and program maintenance.
C.
Program design, program coding, the formalization of the solution, and program maintenance.
Correct Answer
B. The problem, program design, program coding, testing and debugging of the program, the formalization of the solution, and program maintenance.
Explanation The correct answer includes all the stages of the life cycle of program development, starting with identifying the problem, followed by program design, program coding, testing and debugging of the program, formalizing the solution, and finally program maintenance. This answer provides a comprehensive and accurate representation of the various stages involved in the development of a program.
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2.
Who starts with the decision of the production and processing of program logic?
A.
Programming languages.
B.
Compilers
C.
The Program Design.
Correct Answer
C. The Program Design.
Explanation The program design is responsible for starting the decision-making process regarding the production and processing of program logic. It involves planning and outlining the overall structure and functionality of the program, including determining the algorithms and data structures to be used. Once the program design is in place, it serves as a guide for the development process, informing the programmers on how to implement the logic and functionality of the program. The programming languages and compilers come into play after the program design phase, as they are tools used to translate the program logic into executable code.
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3.
Before you start programming that programmers should understand?
A.
User needs and the flow of program logic.
B.
Flow of program logic.
C.
User needs
Correct Answer
A. User needs and the flow of program logic.
Explanation Programmers should understand both the user needs and the flow of program logic before starting programming. Understanding the user needs helps in developing software that meets the requirements and expectations of the end-users. It involves gathering information about the intended users, their goals, and the problems they are trying to solve. On the other hand, understanding the flow of program logic is crucial for designing the structure and functionality of the program. It involves analyzing the problem, breaking it down into smaller tasks, and determining the sequence of steps required to solve it. By understanding both aspects, programmers can develop effective and user-friendly software solutions.
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4.
What is a programming language?
A.
A programming language is an artificial language designed to communicate instructions to a machine, particularly a computer.
B.
Programming language is a set of CPU instructions that a computer can understand and execute.
Correct Answer
A. A programming language is an artificial language designed to communicate instructions to a machine, particularly a computer.
Explanation The given answer accurately defines a programming language as an artificial language specifically created to convey instructions to a machine, primarily a computer. It highlights the purpose of a programming language, which is to enable humans to write code that can be understood and executed by computers.
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5.
The description of a programming language is usually split into two components?
A.
Parsing and semantic analysis.
B.
Syntax (form) and semantics (meaning).
C.
Lexical analysis, parsing and semantic analysis.
Correct Answer
B. Syntax (form) and semantics (meaning).
Explanation The description of a programming language is usually split into two components: syntax (form) and semantics (meaning). Syntax refers to the structure and rules of the language, such as the order of statements and the use of punctuation. Semantics, on the other hand, deals with the meaning and interpretation of the language, including how statements are executed and the behavior of different constructs. By separating these two components, programmers can understand how to write code that is both syntactically correct and semantically meaningful.
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6.
What are the category of programming language?
A.
Low-level language and high level language.
B.
Low-level language, high level language, machine language.
C.
Assembly language, high level language, high level language.
Correct Answer
A. Low-level language and high level language.
Explanation The correct answer is "Low-level language and high level language." This answer accurately identifies the two main categories of programming languages. Low-level languages are closer to machine code and provide direct control over hardware, while high-level languages are more abstract and easier to understand for programmers.
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7.
How appear the high-level languages?
A.
Assembly Language and Artificial Intelligence.
B.
Artificial intelligence, expert systems.
C.
Machine language and assembly language.
Correct Answer
B. Artificial intelligence, expert systems.
Explanation The high-level languages were developed as a result of advancements in artificial intelligence and the development of expert systems. These technologies allowed for the creation of more intuitive and user-friendly programming languages that could be easily understood and used by non-experts. The use of artificial intelligence and expert systems in the development of high-level languages helped to automate complex tasks and improve the overall efficiency and effectiveness of programming.
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8.
What is the type of high-level language?
A.
Pascal , Fortran , Java , Visual Basic.
B.
Machine language, assembly language , Pascal , Visual Basic.
Explanation The correct answer includes Pascal, Fortran, Java, and Visual Basic. These are all examples of high-level programming languages. High-level languages are designed to be easily understood and written by humans, as opposed to low-level languages like machine language and assembly language, which are more closely related to the hardware and are more difficult for humans to work with.
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9.
What is a compiler?
A.
A compiler is a program that translates machine code to a compiler.
B.
A compiler is a translation program that translates all source code in a programming language of high level object code and creates an object file.
C.
A compiler is a translation program that translates all source code in a programming language object code low level and creates an object file.
Correct Answer
B. A compiler is a translation program that translates all source code in a programming language of high level object code and creates an object file.
Explanation The given correct answer explains that a compiler is a translation program that converts all the source code written in a high-level programming language into object code. It further states that this object code is of a high level, indicating that it is closer to the original source code and easier for humans to understand. Finally, it mentions that the compiler creates an object file, which is a binary file containing the translated code.
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10.
What are the main groups based on processing programming language commands?
A.
Imperative languages,high-level language.
B.
Imperative languages, functional languages , high-level language.
C.
Imperative languages, functional languages.
Correct Answer
C. Imperative languages, functional languages.
Explanation The correct answer is Imperative languages, functional languages. This is because programming languages can generally be classified into two main groups based on how they process commands: imperative languages and functional languages. Imperative languages focus on giving step-by-step instructions to the computer, while functional languages emphasize on the evaluation of mathematical functions and avoid changing state or mutable data. The other options mentioned, high-level language, is not a distinct group but rather a characteristic that applies to both imperative and functional languages.
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11.
What are the types of low-level language?
A.
INPUTS , OUTPUTS ,OUTCOMES.
B.
COMPILER, TRANSLATOR, PRECOMPILER.
C.
MACHINE LANGUAGES AND ASSEMBLY LANGUAGES.
Correct Answer
C. MACHINE LANGUAGES AND ASSEMBLY LANGUAGES.
Explanation The correct answer is machine languages and assembly languages. Machine languages are binary codes that can be directly executed by a computer's hardware, while assembly languages are a low-level programming language that uses mnemonic codes to represent machine instructions. Both machine languages and assembly languages are considered low-level languages because they are close to the hardware and provide direct control over the computer's resources.
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12.
What are the types of translators low level language?
A.
Compiler, translator.
B.
Compiler, translator, decompiler.
C.
Compilers, interpreters.
Correct Answer
C. Compilers, interpreters.
Explanation The correct answer is "Compilers, interpreters." Compilers are software programs that translate the entire source code into machine code at once, creating an executable file. Interpreters, on the other hand, translate and execute the source code line by line, without creating an executable file. Both compilers and interpreters are types of translators for low-level languages. Decompilers, mentioned in one of the options, are not types of translators but rather tools that reverse engineer compiled code back into a higher-level language.
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13.
What is an interpreter?
A.
An interpreter is a program that executes instructions that are written in a low level language.
B.
An interpreter is a program that executes instructions that are written in a high level language.
Correct Answer
B. An interpreter is a program that executes instructions that are written in a high level language.
Explanation An interpreter is a program that executes instructions that are written in a high level language. This means that it takes the code written in a high level language, such as Python or Java, and directly executes it without the need for compilation. The interpreter reads the code line by line and converts it into machine code or bytecode, which can be directly executed by the computer's processor. This allows for easier and faster development and debugging, as changes in the code can be immediately tested without the need for recompilation.
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14.
What does the acronym OOP?
A.
Profile object oriented.
B.
Object-Oriented Programming.
C.
Introducing object-oriented.
Correct Answer
B. Object-Oriented Programming.
Explanation The correct answer is "Object-Oriented Programming." This acronym refers to a programming paradigm that organizes data and behaviors into objects, which can then interact with each other. OOP allows for the creation of modular and reusable code, making it easier to manage and maintain complex software systems.
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15.
What are the basic elements of logical model?
A.
Analysis, design and presentation.
B.
Inputs , outputs ,outcomes.
C.
Inputs , outputs.
Correct Answer
B. Inputs , outputs ,outcomes.
Explanation The basic elements of a logical model are inputs, outputs, and outcomes. Inputs refer to the data or information that is entered into the system. Outputs are the results or information that is produced by the system. Outcomes are the effects or impact that the system has on its environment or stakeholders. These three elements are essential in understanding and analyzing how a system functions and the effects it has on its surroundings.
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16.
What is the basic concept of OOP?
A.
Objects, classes, abstraction, encapsulation.
B.
Abstraction , encapsulation , Objects , classes
C.
Objects, classes, abstraction, encapsulation, polymorphism and inheritance.
Correct Answer
C. Objects, classes, abstraction, encapsulation, polymorpHism and inheritance.
Explanation The basic concept of Object-Oriented Programming (OOP) includes the use of objects, classes, abstraction, encapsulation, polymorphism, and inheritance. Objects are instances of classes that encapsulate data and behavior. Classes define the blueprint for creating objects and provide a way to define attributes and methods. Abstraction allows the programmer to focus on essential details and hide unnecessary complexities. Encapsulation ensures that data is protected and accessed only through defined methods. Polymorphism allows objects to take on multiple forms and have different behaviors. Inheritance enables the creation of new classes based on existing classes, inheriting their attributes and methods.
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17.
What is the basic element of the logical model that includes time, money, paid staff, volunteers, materials, facilities, equipment and effort companions?
A.
Inputs.
B.
Outputs
C.
Outcomes.
Correct Answer
A. Inputs.
Explanation The basic element of the logical model that includes time, money, paid staff, volunteers, materials, facilities, equipment, and effort companions is inputs. Inputs refer to the resources or factors that are used in a process or system to achieve a desired outcome or output. In this context, all the mentioned elements are considered as inputs that contribute to the overall functioning and success of the logical model.
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18.
Which of the basic elements of the logic model is adopted by the organization in response to a need or problem identified?
A.
Inputs.
B.
Outputs.
C.
Outcomes.
Correct Answer
B. Outputs.
Explanation When an organization identifies a need or problem, it will adopt the basic element of the logic model known as "outputs." Outputs refer to the specific activities or services that the organization provides in response to the identified need or problem. These outputs can be tangible products, such as reports or tools, or intangible services, such as training or counseling sessions. By focusing on outputs, the organization aims to address the identified need or problem and generate measurable results that contribute to the desired outcomes.
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19.
A compiled program has the advantage of ensuring the safety of the source code?
A.
True
B.
False
Correct Answer
A. True
Explanation A compiled program has the advantage of ensuring the safety of the source code because the source code is converted into machine code, which is difficult to reverse engineer or modify. This provides a level of protection against unauthorized access or tampering with the original code. Additionally, compiled programs are typically more efficient and faster to execute compared to interpreted programs, making them a preferred choice in terms of performance and security.
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20.
Did the machine language and assembly language are:
A.
High-level language.
B.
Language average.
C.
Low-level language.
Correct Answer
C. Low-level language.
Explanation Machine language and assembly language are considered low-level languages because they are closer to the hardware and have a direct correspondence with the machine code instructions executed by the computer's processor. These languages are specific to a particular computer architecture and require a deep understanding of the underlying hardware. They lack the abstraction and ease of use provided by high-level languages, which are designed to be more human-readable and programmer-friendly.
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